Visuals¶
Visual tools focus on clarity and awareness. Use only the elements you need and keep the display readable under pressure.
Options¶
- Player ESP
- Box, name, health, armor, distance, weapon, ammo, skeleton, status flags
- Chams and XQZ
- Player wallhack, arms, weapons, hostages, chickens
- Glow
- Players, bomb, weapons, hostages, chickens
- Radar
- Stealth arrows or full minimap mode
- Removals
- Smoke, flash, fire, hands, sky, scope overlay
- World
- Custom lighting, exposure control, sky tint
- HUD
- Recoil crosshair, aimbot FOV circle, spectator list, third person, custom FOV
Recommendations¶
Clarity first¶
- Enable only core ESP info (box, name, health, weapon).
- Keep glow and chams subtle to avoid visual noise.
- Use minimal removals to maintain map readability.
Information rich¶
- Add distance, ammo, and skeleton for detailed reads.
- Use radar in full minimap mode for fast scanning.
- Enable spectator list and recoil crosshair on HUD.
Low-profile¶
- Prefer stealth arrows on radar and lighter glow.
- Avoid loud color palettes; keep world lighting close to default.
- Use stream mode if you need to hide overlay elements.
Preferences here are subjective, especially color choices and density of information. Tune for quick recognition and comfort.