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Visuals

Visual tools focus on clarity and awareness. Use only the elements you need and keep the display readable under pressure.

Options

  • Player ESP
    • Box, name, health, armor, distance, weapon, ammo, skeleton, status flags
  • Chams and XQZ
    • Player wallhack, arms, weapons, hostages, chickens
  • Glow
    • Players, bomb, weapons, hostages, chickens
  • Radar
    • Stealth arrows or full minimap mode
  • Removals
    • Smoke, flash, fire, hands, sky, scope overlay
  • World
    • Custom lighting, exposure control, sky tint
  • HUD
    • Recoil crosshair, aimbot FOV circle, spectator list, third person, custom FOV

Recommendations

Clarity first

  • Enable only core ESP info (box, name, health, weapon).
  • Keep glow and chams subtle to avoid visual noise.
  • Use minimal removals to maintain map readability.

Information rich

  • Add distance, ammo, and skeleton for detailed reads.
  • Use radar in full minimap mode for fast scanning.
  • Enable spectator list and recoil crosshair on HUD.

Low-profile

  • Prefer stealth arrows on radar and lighter glow.
  • Avoid loud color palettes; keep world lighting close to default.
  • Use stream mode if you need to hide overlay elements.

Preferences here are subjective, especially color choices and density of information. Tune for quick recognition and comfort.